Our flagship event is coming up! We were super immersed in all things preparations and finally found a second to update you guys here. We have an awesome new lineup of events coming up from April 23-29, 2018, in Berlin. Special cudos to our veteran partners, Quo Vadis, A MAZE. and Matchmaking Dinner to team up with us again! Gamefest finds a new home at our new #gamesweekberlin base, Säälchen – in cooperation with the Computerspielemuseum.
We are excited about our almost lost sister, Womenize!, to come back with new power: 2-full days of workshops, talks and networking for emerging talent in games and tech. Grand news is that we can celebrate a world premiere in Berlin: Unreal Fest Europe joined the show with a three day developer conference.
All updated are to be found on the new blog section of gamesweekberlin.com/blog
The best way to stay up to date and not miss out on discounts, event updates and highlights of the week is our brand new #gamesweekberlin newsletter.
EFM VR NOW Summit – about different kinds of moving image. Half a day conference where Virtual Reality meets film and television. Customized for the needs of entertainment professionals. With high profile speakers in packed sessions and networking. During the European Film Market at the Berlinale Film Festival. Early Bear tickets only 99 Euros.
Learn how film, television and immersive media like Virtual Reality and 360 video are coming together. Get excited by fantastic stories and inspiring opinions of international VR figure heads about how entertainment advances today.
Who is there?
Matthew Collado (Littlstar), USA
Eddie Lou (Sandbox VR), China
Anika Giese (Axel Springer SE), Germany
Ditti Bürgin-Brook (La Siala Entertainment), Switzerland
Paul Bouchard (WIDE VR), France
Oli Lane (VR Concept), UK
Soon we will be able to announce another highlight speaker, coming from a renowned Canadian immersive media production company. Stay tuned for more.
Get your Early Bear ticket, for only 99 Euro.
Check out the Intel Buzz Workshop at Games Science Center in Berlin. Listen to international game developers from Ubisoft Blue Byte, Creative Assembly, Deadalic and more. Win awesome prizes, and showcase your own game. Saving the best for the last: it’s for free.
The Intel Buzz Work is a free, one day long conference focussing on tech and content trends in the games industry. It is custom tailored for game developers and all those people who love games as much as we do aka very, very much.
Until now we are proud to announce the following speaker line up:
Thomas Miller, Senior Build Engineer (Creative Assembly)
Marc Braun, Producer (Ubisoft Blue Byte)
Valentina Tamer, Game Designer & Writer (Daedalic Entertainment)
Oscar Clark, Game Evangelist (Unity 3D)
Alexander Pieper, Technical Director (Studio Fizbin)
Thomas Bidaux, Crowdfunding Expert (ico Partners)
Adam Streck, Neurobiologist and VR developer (DZNE/neomento)
Eric Jannot, CEO & Creative Director (waza! games)
There will be more.
Pre-register for free: buzzworkshop.booster-space.com
Want to exhibit your game in our featured game expo?
Fill out this submission form.
And stay tuned for the schedule.
The VR NOW understands itself not only as a platform for the best international producers of VR, AR, MR and 360 video. It’s also about the people who drive the diverse local community in Berlin and Brandenburg, mostly smaller companies who work on an large and international level and want to showcase their latest successful work.
Sara Lisa Vogel and Daan Kip (VR Base) started the session on our second stage. Daan explained how he managed to create a 50 Mio Dollar fund – the XR Base fund – to support great early VR and AR entrepreneurship. He and Sara then pointed out the creative and business potential of companies and upcoming talents from Europe.
Pedro Lopes (Hasso Plattner Institute) showed the amazing latest research development in EMS wearables. With attached electric muscle stimulation gloves (and more wearable devices soon), objects and walls will be part of the haptical experience.
Peter Hu (Auctoreal Inc.) explained what it means to live from VR development in the world’s probably most interesting (and hyped) market – China. Susanne Dickel is co-fonder of INTO.VR, specialized in 360 journalism. Their holistic approach on production and storytelling is fit for all major platforms for VR.
Max Sacker and Iuolia Isserlis are the two heads of Anotherworld VR. Right before they came to speak on the VR NOW Con, they won the prize for Best Immersive Experience at the VR Core Awards in China for their Horror VR Experience Kobold. In 30 minutes they showed what it means to create suspense and horror without torturing the user.
With: Sven Bliedung (SLICE), Marcus Ritter (Interlake), Sönke Kirchhoff (INVR.SPACE), Gayatri Parameswaran (NowHere Media), Greg Louden (3rd Eye Studios), Pawel Gajda (Carbon Studio), Christian Glessner (Hololux), Gerda Leopold and Sebastian Endler (both Amilux Filmproduktion), Lina Reinsbakken (Nornstudio) and of course the fabulous Thomas Bedenk (Exozet) and his friends.
Photo by Shane Pilon